This image has been done in collaboration with my friend David Muñoz Velazquez. His is the heavy weatherman, full clothed in gadgets. The light one, who carries a kind of antenna is mine. I also did the modelling of the buildings in the background. David was also responsible of sculpting the terrain, rendering and the final look of the image. We had a good time working together and discussing the kind of composition we wanted to achive. Teamwork is a more complex than working alone, but at the same time is more fun and rewarding.
Beyond the year 3000, Earth is being devastated by radioactive tides and gamma ray storms. Life on Earth's crust is almost impossible. Humankind is now living in big cities deep under the ground and their energy dependence is very high.
Those who collect the energy needed by the big dug settlements are called 'the weathermen', pariah who survive on the surface detontating nuclear reactions to gather their valuable energy for the undercities.
Done in Softimage, 3DMax, Zbrush, UVLayout and Photoshop
The Weathermen #1
CG Choice Award
3D Total Exellence Award
Top Row at CG Feedback
CG Arena Exellence Award
Published in 3DCreative Issue 93
Published in Autodesk 3dsMax 2014 Bible
Published in Dystopia: Post-Apocalyptic Art, Fiction Movies and More, by Dave Golder (foreword by Pat Mills)